The Spirit-Breaking Rites (靈壞術式, Reikai Jutsushi), also known as the Protections, are a series of powerful spells created by Think Nirvalen during the Great War in conjunction with the Elf organization Akasha (albeit not all), utilizing the ether of the God of Forest, Kainath. As the name implies, these spells broke down and killed spirits. They acted as the critical part of her plan to defeat Lóni Drauvnir and end the war. A total of 5 spells were created, namely:
- Áka Si Anse (
虛空第零加護 , Void Zero Protection): A spell of mass destruction rivaling the E-Bomb and Heavenly Smite. - Va Yu Anse (
一動第一加護 , Shifting First Protection): Teleports a massive object to a designated location. - Ja La Anse (
不動第二加護 , Immovable Second Protection): Disrupts the flow of spirits and disables the use of all magic within an area. - Ag Ni Anse (
終天第三加護 , Everlasting Third Protection): A lotus-shaped prison that disintegrates all spirits enclosed within. Intended to be the finishing move against Lóni. - Kú Li Anse (
久遠第四加護 , Eternal Fourth Protection): The highest level of sealing spells that creates a barrier around the user. Capable of withstanding a point-blank E-bomb explosion and a Heavenly Smite.
History
After her defeat in the hands of Lóni Drauvnir, Think Nirvalen faked her death, and appointed Nina Clive the new Gran Magus. Think dedicated all her efforts into developing new weaponized spells, while manipulating things behind the scene. The result of her work was four Spirit-Breaking Rites.
As the Dwarven fleet led by Lóni invaded the Elven capital Mellyrn, Think activated Va Yu Anse, Ja La Anse and Ag Ni Anse, disabling Lóni and his fleet. Just when she's about to finish Lóni using Ag Ni Anse, a downed and enraged Jibril threw a huge wrench into her plan by obliterating the entire capital with her Heavenly Smite, along with the dwarven fleet.
Think and Nina fled to the new Elven capital Melvoille after the disaster. To prevent the same thing from happening again, Think developed the Kú Li Anse.
After the end of the Great War, these rites were rendered inactive due to the enactment of the Ten Covenants and spirits being established as Elementals in the Ixseed hierarchy.
Naming Structure
The naming structure for each spell's kanji follows a strict, consistent pattern that goes as follows: [Modifier] + [Ordinal Number] + 加護 (Protection).
Trivia
- The names of these Spirit-Breaking Rites originate from the Pancha Bhoota Indian cosmology system of the elements.
- A Ka Sha (आकाश) - Space
- Va Yu (वायु) - Air/Wind
- Ja La (अप) - Water
- Ag Ni (अग्नि) - Fire
- Ku Li (Bhumi, भूमि) - Earth
Magic & Technologies | ||||
---|---|---|---|---|
Phantasma | Arma Qualia | |||
Dragonia | Far Cry | |||
Flügel | Heavenly Smite • Spatial Shift • Rite of Restoration • Spatial-Temporal Shift | |||
Elf | Spirit-Breaking Rites • Aka Si Anse • Ja La Anse • Kú Li Anse • Warships | |||
Dwarf | E-Bomb • Spirit Arms • Warships • Subterrane | |||
Fairy | Sprite Tune | |||
Ex-Machina | Lösen • Umweg • Enderpokryphen • Alles-Lösen • Stalemartyr | |||
Demonia | Bloodborne | |||
Dhampir | Psychological Empty Space | |||
Werebeast | Blood Break |