Sugoroku

is a game played against the Old Deus Representative Holou. With Sora, Shiro, Plum, Ino, Izuna, Stephanie Dola, Jibril and Holou as the participants.

Wagers
 * Holou bet to fulfill all the demands of the winner of the game.


 * Sora and Shiro, Miko, Plum, and Jibril bet all of their race pieces, also including the Seiren race piece with Laira giving it to Sora.

Rules
01:  The seven are granted ten DICE that apportion their TIME OF SUBSTANCE.

02:  The die-bearer may advance a number of spaces equal to the result of a roll of all the dice he beareth.

03:  The result of the roll of the dice shall be determined randomly, whereafter ONE of the dice used shall be lost.

04:  TRAVEL IN COMPANY must first be declared, whereupon the company may advance according to the roll of one representative.

05:  A company of more than two shall, of the dice used, lose a number of dice equal to the NUMBER OF MEMBERS OF THE COMPANY MULTIPLIED BY THE NUMBER OF FOLLOWERS IN IT.

06:  Each player hath the right to create fifty TASKS at the start of the game.

07:  A die-bearer who landeth upon a space with a TASK may be forced to carry out any instructions.

08:  The die-bearer may not move from the space until either he hath fulfilled the TASK or seventy-two hours hath passed.

09:  A die-bearer who fulfilleth a TASK may seize one die from he who hath assigned it, but he who fulfilleth it not shall have his die seized.

10:  Each TASK shall be transcribed upon a sign, and these signs shall be placed upon the spaces of the board in random order.

11:  A TASK may change the environment of its space according to its content.

12:  However, TASKS of the following kinds are INVALID:

12a:  TASKS that specify a party to whom they shall exclusively apply

12b:  TASKS that can only be fulfilled by the assigner or cannot be fulfilled by any player

12c:  TASKS that instruct the die-bearer to advance a number of spaces that confirmeth not to his roll

12d:  TASKS written in a tongue other than that of Immanity

13:  The die-bearer who first reacheth the goal shall be the VICTOR, whereupon the game shall end.

14:  The Old Deus shall be bound to fulfill the demands of the VICTOR to the full extent of her authority and power.

15:  In the event that all players have lost their dice or perished, the game shall be deemed IMPOSSIBLE TO CONTINUE, and the game shall end.

16:  If the game is IMPOSSIBLE TO CONTINUE, the Old Deus hath the right to collect all possessed by all participants except the foremost.

00a:  The game board is a simulation of reality, but all events that should transpire there, including death, are real.

00b:  —Among the die-bearers is one traitor whose memory hath not been collected