Plum Stoker

Plum (プラム) is a Dhampir who lived in Oceando and asked Sora and Shiro for help with saving her species from extinction.

In the light novel Volume 4, 『     』, with Izuna and Jibril found Plum, a Dhampir girl at a critical time on the verge of dying of starvation. This girl asked them to give her their Soul Essence. Jibril informs them that 'many bodily fluids contain varying amounts of soul essence'. Shiro helps the girl with the order for her to lick Shiro's foot to consume her sweat. Plum, the Dhampir girl, states that she likes the taste of Shiro's sweat. Jibril says it's because Shiro has a tough, strong, extremely rare, unique and noble soul that any common person who searches the entire world for such a presence will still never meet. After being saved by Queen of Imanity, Plum asked them to help her race.

Appearance
Plum wears gothic lolita clothing and a small top hat. She has blue hair and a black set of wings. She has also gotten a devilish looking tail.

Personality
She seems to be timid and easily prone to crying, but she can also get easily motivated at the prospect of obtaining fluids from Sora and Shiro (mainly sweat).

Strengths
Like other Dhampires, she's very good at altering the perception of others with magic. She's also capable of creating a love potion so strong that it could pass as real love, something that neither Elves or Flugels have been capable. She is also good at shapeshifting, as she transformed into a scarf that gave Sora and Shiro the capability to fly during their game against the Flügel. This transformation has its own merits, as mostly Elves are the only ones who can use more than two spells at the same time.

Weakness
Like all Dhampires, Plum could die while exposed to the sun's rays. However, she can combat this by utilizing magic to block out the sun's rays. However, it takes a large amount of energy to maintain and thus is better for her to use it while in a dark area (a wooden box for the case of going to the beach with the main characters in volume 4) to lessen the amount of energy required to maintain the spell.